Videos from Institute of Play
A strategy game provides educators with opportunities for learning.
Powering a Learning Revolution
How to use technology to help shape kids' lives by creating more irresistible forms of learning.
Portal 2 Puzzlemaker
Portal 2 captures the imagination of math and science educators throughout the country.
Collaborative Curriculum Building
An exploration of learning design, this video is about how to use games and design to build a curriculum.
A Quest to Learn teacher talks about using Minecraft in classrooms, and how it can educate students.
LittleBigPlanet 2 designers talk about encouraging players to create their own levels in the game.
Learning Happens By Doing
Quest to Learn students and teachers explain the benefits of Boss Level in classrooms.
Manga High creators talk about leveling math with metrics.
How to Use Games for Assessment
Institute of Play shares tips on how to use classroom games for assessment.
Quest to Learn students talk about the fun they have while playing Historia with their peers.
MyTools After School
Classrooms experiment with technology, develop projects, and show their teachers how to use it.
It Kinda Feels Like Play
A Quest to Learn teacher talks about her classroom's game and how it teaches to map the human body.
Rolling Out a Game In The Classroom
Get tips on how to successfully roll out educational games in a classroom.
Feedback is Immediate and Ongoing
A Quest to Learn teacher talks about his classroom's Galactic Mappers project.
Feels Like Play
A Quest to Learn teacher talks about her classroom's game that teaches how to map the human body.
Failure is Reframed as Iteration
A Quest to Learn teacher talks about her classroom's Rube Goldberg Machine Contest and how it teaches students about teamwork and failure.
Everything Is Interconnected
A school teacher talks about integrating learning into the mission model at Quest to Learn.
Everyone Is A Participant
A teacher talks about the importance of student collaborations.
Charles Raben at Quest to Learn
Quest to Learn student, Charles Raben, talks about taking on a responsibility to photograph social issues.
Challenge is Constant
A Quest Teacher explains a game called Caterpillar, and how constantly challenging her students has helped her pinpoint what their strengths and weakness are.
The STEM Educators Academy
Learn about The STEM Educators Academy and how instructors, both formal and informal, come together to build lessons for their students.
G4C Public Arcade
Games for Change visits Tribeca with their public arcade to promote the positive power of games.
According to a 2013 Gallup poll, only 30% of adults feel engaged in their work. Decreased engagement can often lead to decreased productivity and low quality work so give your employees a boost with Institute of Play’s “Play@ Your Org” program.
Through play-based learning and game design activities, participants will learn how to have a more positive attitude towards their work as well as how to maximize consumer engagement. The skills and strategies taught in this workshop can be used to help redesign marketing campaigns, products, services and more.
Whether you work for a corporate company or a nonprofit organization, this program can help your team meet their goals in a new and creative way.